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Damn it, all this building is making me actually want to play now
The game crashed while I was saving the lot I was currently building, but I’m glad, because the lot was a disaster. Now I won’t ever have to think about finishing the little gremlin.
"Hey QoF are you ever going to make a lot bigger than a post stamp"
who do you think I am
IT’S SHINY!! IT’S NEW!! IT DOES MORE THAN ANY OTHER PROGRAM OUT THERE SO FAR!!! IT HAS A COOL SPLASH SCREEN MADE OF EPICNESS!! AND JAKE IS HAVING A OMG MOMENT OVER IT!!!!
The wonderful people at Simlogical are proud to present The Sims 4 Studio! This program is a Work in progress program with more planned features to come.
Using this tool you can make your own custom accessories and you can recolor to your heart’s content. Some of the features the tools has are:
- You can create your own new accessory meshes for the game and the accessory can have multiple recolor swatches in the same .package.
- You can pick the item you want to replace or recolor by choosing from a thumbnail list that filters by various categories or searches by keyword
- You can preview your new custom mesh or recolor texture in a dynamic 3D model viewer that expands to fit your computer screen
DOWNLOAD IT TODAY!!! AND DESTROY THE COMPETITION WITH THIS!!
So, I tried to run an ARR’ed version of Sims 4 last night, just to see what all the fuss is about. It didn’t work immediately, so after 10 minutes I just went “eh, fuck it” and gave up. Maybe I’ll try again later, but I’m really not that hyped about it. Perhaps if they make an awesome Generations EP and bundle it with the base game for a total of $60, I’ll buy it. (Lol, like that will happen.)
But see, here’s the thing. Lack of toddlers pisses me off, sure. The object babies and teenagers being exactly the same as adults even more so, because those things aren’t fixable with an EP. But even more than that… Even more than the lack of pools, or sensible careers, or burglars, or family trees, or any of all the other crazy omissions… You know what bothers me the most?
The fake backdrops.
Sure, they’re beautiful. But they also put a really huge limitation on you from the get go, one which will never be fixable. In TS3, you had the open worlds, where you could explore every corner of the map (even if most of that map wasn’t very interesting). But in TS2, even with loading screens and sandbox lots, the world is open to you in a way even TS3 can’t quite live up to. (Well, maybe with all the tools and EPs it can, but certainly not in the base game.)
You can just plop an empty map down, and start building.
You can build your own world. In the base game. No extra tools needed. (Sim City 4, if you want to make your own map, but there’s several maps to choose from.)
Not only that, but you can build any community lot you want. There’s no lot types. Only your imagination is the limit, really. And any lot you see around you is actually THERE, and you can visit it, unlike in TS4 where they’re all just pretty objects.
This is what makes the game open to things like the Build a City Challenge, or other world-building type ways of playing the game. You can customize your game, completely. You are God.
That’s what I feel is sorely missing from TS3 (at least in the beginning) and TS4. EA is moving further and further away from the God-game model and further and further into faux RPG territory, with all the collectables, unlockables, rewards to avoid having to pee and eat and whatnot (these exist in TS2 too, sure, but they’re not nearly as prominent, and I tend to ignore them for the most part), and the focus on playing just one or a couple of families, with your character, your "avatar", being the star.
That’s just not how I want to play.
It’s fine for the people who do. I understand that. I understood that with TS3. But it’s not for me. And yes, now I am a little bit bitter that TS4 seems to be moving even further away from the God/strategy model. How are you going to do a proper BaCC when you only have 2-5 lots in a neighbourhood, surrounded by a backdrop you cannot change? (The “world” term is really completely irrelevant here, since you cannot see the rest of the “world” from any given “neighbourhood”, only the backdrop.) How are you ever going to build something that’s really your own? In TS3 at least you could tear down all the buildings and start from scratch that way, and later on there was a tool to build your own worlds and maps, but in TS4 this will never be possible. The engine is the way it is. The map is a 2D model. You are forced to have a backdrop around you. The world is actually more closed than ever, from a God-game perspective. Back to TS1, basically.
Don’t get me wrong, I enjoy the character-based playing of Sims too (obviously, since I play the premades so much), and building and decorating, and some of the RPG-elements can be kind of fun too. It may seem odd that I’m complaining about this since I focus so much on the premade neighbourhoods, but I have played BaCCs in the past, and I also enjoy making the premade neighbourhoods my own, rearranging them, making them over, adding things to them, and with my templates - combine them in any way I want.
I feel that without the proper God-mode, something essential is lost. That makes me sad. And I suspect that once I’ve really worn out TS2 (and I feel I may be getting close), I won’t be playing The Sims anymore.
But who knows. Maybe TS4 may yet surprise me. Never say never, and all that.
My thoughts exactly. TS3 and TS4 have more bling, but they lack the versatility. TS2 is a big carton box full of lego blocks collected from all your relatives and pieces from twenty different sets; TS4 is a movie tie-in set that has only enough elements to build what you see on the box. The first may not be as pretty or new, but it doesn’t limit you.
I’d rather pretend I have a working hospital in my hood, and make it however I want it to look, than to have a rabbit hole. This is why I honestly don’t believe I’m ever going to warm up to TS4. It might be a fun game on its own and have pretty sims, but it’s simply not what drew me to The Sims in the first place.
Thank you! :)